New Beginnings
Hello there! You've managed to stumble upon a one-man studio in the making, and since you're here, we might as well get acquainted! My name is Patrick Richardson and game development is my hobby. My introduction to designing my own games dates back as early as the release of a very popular game called Starcraft. I was 11 years old at the time, and having been already a huge fan of Blizzard's previous successful title, Diablo, I was dying to see what their next gem would bring. I loved Starcraft, but I fell in love when I discovered the Map Editor, StarEdit. It was there I began to tinker with map creation and Starcraft's simple, but effective, trigger system. I had no idea that the principles I learned from this tool were some of the fundamentals of programming, and naturally, game development. Since then I've moved on to other games with similarly powerful editors, such as Neverwinter Nights, and my first game development engine, Game Maker, being developed